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Calling all #hentai Party People! Come and pledge on @lindacomic's Official English Localization Project before it ends; refer your friends! This is a chance to finally get the incredible LINDA's original doujinshi overseas!
🍒https://t.co/WotLMQEsG4
Did you localize your game's description for #Steam, Google Play or the App Store?
https://t.co/6SWKvq7YDR
#gamedev #indiedev #gamelocalization
CASE STUDY - Fixing an indie game's localization.
Have you ever been in a situation where you fan translations did not quite do the job?
https://t.co/59elrgtntX
#gamedev #indiedev #gamelocalization
Went out drinking. Ran into a dude my friend knows who works in game localization.
Me: LoL, Iz It 4 IdEA FaCtORy? Ahahaha
Him: Yes, actually.
Now even happenstance is trying to get me back into neps.
To import or not to import...
That is the question.
I want to try #ToAllOfMankind. I’m just not sure I should spend $70 only to have localization announced a month later. But considering #NipponIchi’s supposed financial crisis, I might doubt any chances of that.🤔
#SwitchCorps
Localization is a team effort. Our part is to deliver kickass translation (you can count on us to deliver) but are you ready to do yours? If you do, we'd love to work with you!
https://t.co/FKeRmTmRQ5
#indiedev #gamedev
One thing I remember about the troubles of localization was Sodom's ending in Street Fighter Zero 2. I played the EN version first, and had no idea what "the old coke factory" meant. Took more than a year to know he was trying to say "(Ryogoku)Kokugikan" in his own way.
So you've heard that the Brazilian games market was huge? #gamelocalization is actually the 4th most important criteria for Brazilian gamers.
Our market analysis:
https://t.co/DwdljMF2Ba
#indiedev #gamedev
Holy crap, The Disaster Artist was just uploaded to Japanese Netflix. The Room was never released in Japan, so I’m ultra curious how they handled the localization.
Bad #localization was hurting the experience of indie game A Room Beyond.
Here's how we fixed it: https://t.co/59elrgtntX
#gamedev #indiedev
It doesn't hurt to make sure we're a good match. If you don't check any of these 5 deal breakers, congrats—you might have found your #localization team! 😉
https://t.co/FKeRmTmRQ5
#indiedev #gamedev
No matter how many localization files you get, I still love you. 💀🖤
#TeamFortress2 #TF2
Nobody likes a half-assed product. Give your localization some love. It's easier than you think.
https://t.co/6SWKvq7YDR
#gamedev #indiedev #gamelocalization
Update 1.02 for #SwagAndSorcery is out. Huge grind and random drop rebalance, Chinese localization, a lot of fixes. More information here: https://t.co/ClylfmCwip
- Hey, Cat. How you say バカやろう in Spanish?
- Meow?
#spanishlocalizationcampaignstarted
Exciting read about neuropsychiatric symptoms following STN-DBS by @DrPhilipMosley, @DrBreaky and others – even with some @leaddbs based localizations.
https://t.co/bGtFRQHY6T
@FateGO_USA ITT: Times you acted like the FGO NA localization team
>Tell people we'll do something to let the fanbase get up to speed with Fate CCC, a game that was never released outside of Japan
>Later end up just telling them to read the wiki
Atlus has posted the first full trailer for Persona 5 Royal for PlayStation 4, a re-release featuring new character Kasumi and other additions. An English localization has also been confirmed for release in 2020: https://t.co/UxZbucUJt1
#News| The #yuri #visualnovel "Nurse Love Syndrome" English localization by @DegicaGames is out now on Steam and the PlayStation Store.
Read More: https://t.co/OVnFMBy9wE
|#lgbt|#queer|#gay|#gaming|
Return of the Obra Dinn is six months old today and I've finally released an update that includes Chinese & Korean localizations. 25%-off through the weekend, as is the custom. https://t.co/EkmeaIVPl2