These interesting pieces come from Michael Knapp. Michael's pieces are very distinctive with incredible texture, and we love the atmosphere they give.

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Hey all! I'm Ollie, a freelance illustrator based in the UK.
I love creating work that focuses on colour and texture, normally based on film or gaming.
Currently free for commisions! 😊

⚡️https://t.co/KCqQiRuU6I ⚡️

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Texture study, iron.
I'm currently following a course on texture, starting with Iron. Assignment was drawing an iron ''material sphere'' and 3 iron objects from reference. Next up is gold.

I'll post a wip of my next painting soon as well, and commission info :D

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by New cover of issue 1 for our fan Please go follow her & ask for commissions! This is marvelous! I love the colors, grain texture, designs, and parody of 80s couple cheesy photos!

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Little texture, little color pop, just what I needed.... 24x36 acrylic on canvas.

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https://t.co/YiFhbluBAa Texture Add-Onn WIP
Deeper colors, Green added, New Brick texture, Mix with old and new Textures, Played with Stone Corners from Castles update

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Stunningly beautiful Anni Albers exhibition ⁦⁩ modern. Grids, squares, texture, craft and brilliance

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Day one, hour one of making Krita tools, not trying to make anything, just stabbing away at the brush engine.

Smearing, texture, easy to produce lost edges... yeah, we're gonna get along fine.

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New VR-Ready Hands with customisable texture, add tattoos, blood, colour the skin and nails! Now in https://t.co/t5d8GMsiAr

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blender3d: grease pencil with stroke surface, convert it as curve, export it as .obj
three.js: store curve in float texture, distribute quad in vertex shader along curve. move each quad with simple motion. jitter the motion seed to get natural effect. clamp y for ground effect

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喜歡蠟筆的texture,不管是電匯還是手繪都喜歡^p^

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blender3d: grease pencil with stroke surface. convert to curve, smooth it, export it as .obj (supports mesh made of lines)
webgl: send curve positions to float texture, use vertex shader to distribute along curve. calculate normals and ribbonize it

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on a roll making stuff, i did a glocc

32 bit color depth texture, around 300 tris

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The creature thumbnail from 2 posts ago.. taking the rough sketch and using the environment photos for color scheme, texture, habitat etc.
letting the photos lead the direction of color ideas and the environment steer some extra detail decisions. Tons o… https://t.co/3ayhXmUSZQ

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Digital 2 student has learned to scout locations, look for backgrounds with color and texture, control her negative space, think about the quality of light, pose her model.... phew! Is that all.

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I've still got a few more details before she's really to texture, BUT I'm almost done modeling her!

My final piece for my modeling class this semester 🤙🤙🤙

Concept by JunLuo: https://t.co/HojssutN8N

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- 3 versions plain B&W, B&W w/ canvas texture, & w/ painted colour using brushes in

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Made some minor tweaks to the skin to make it look prettier! Want to use this Nitro alt yourself? Provided below is the DL link to the texture, as well as a tutorial on how to implement it into Lethal League Blaze!

DL: https://t.co/JtFwAbpjgN

Tutorial: https://t.co/URwAqcN89n

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Impressive final pieces in the Year 8 Urban project; interesting consideration of texture, perspective and skylines

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