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@Brawlhalla #Brawlhalla #BrawlhallaArt #Bodvar #Fanart #cartoons #DigitalArtist
Big Rig Bödvar 😎🐻
Re-drawn of a tradicional media drawing i did a long time ago😄
#エイド宿題 5週目/10 お題:「めんどくせえなぁ」
「ちょっとリモコンとって~」
「めんどくせえなぁ」
この後投げて渡す。
●ソフト:Blender
●モデル:mike
Auto-Rig Proのmike君使ってみました。
aye, this lads highpoly is done! today i worked with retopo, in the upcoming weeks ill texture and rig/slightly animate him.
@Cysero Not sure what you guys changed on the female rig recently, but it broke pretty much every belt in the game.
My assignment last week for 3D animation was to pose a provided rig in various poses.
Here are my favorite ones.
#BabyYoda is done being sculpted, but I'm NOT done with him completely! He still needs texturing, hair & rendering. Once he's in Substance Painter, I'm gonna add pores and more skin refinements to soften it out. I'm gonna rig him to do different poses. #Mandalorian #StarWars #WIP
@moons_artwork @minionsart Colored with some Toon Shaders, really quick UV wrapping for now while I setup my rig for animating. #screenshotsaturday #Blender3d #madewithunity
@DarthAssassinOG i’m also trying to put pieces together like a rig but it’s HARD (here’s something i made using 6 different ‘assets’: bangs, sidebang, head+face, eye lashes and eyes) it’s definitely a learning experience lmao
So I did some progress on my custom Gallade model where I added an skeleton/armature to the model and rigged the whole upper body for him to move, but I don't know how I am suppose to rig his hips...
Picture completo! Now the tricky part is to rig her up!
Thank god she's made of simple shapes |D
So I just learned how to animate using shape layers in AE instead of a classic rig... just at my first steps atm but the technique seems like something I could use!
Also this boss appears to be a huge Ondo- which, given what we know about the Sahagin and Ondo, likely means this is our first female Ondo. Looks like she uses the same general rig as Genbu.
New rig for #Adelaida from #OriginofStorms!
Now with facial expressions to really give life to the game.