画質 高画質

キャラクター作るのめっちゃ遅いので手際よく速く作れるようになりたい。そのためにこの前作ったのがセットアップPythonプログラムなんだよねー。素体のほうは四肢の長さとか体形を自由に変えられるように体形調整リグ組んだわけだし。ここ3か月ほどの成果です。がんばった!

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Took seconds to fracture.
The inner faces are all quads & ready to be subdivided & the displace modifier in case you want to add detail.

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ランカーAC 屠竜丙型 をモデリングしました。



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Day 08: Relentless Movement.

This is actually a combination of day 07's luxurious garment.

The boundary brush in is awesome

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Okay here we go with another round of colors based on previous feedback+requests. I've also restructured the node group to make it easier to adjust. There's some tricks here, like those black edges on the white hexagons are negative gloss color values.

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Metallics can be difficult with Eevee toon shaders because you can't have them properly reflect the world in most setups (for technical and/or stylistic reasons.) You can make them more interesting by matcaping a procedural texture to fake some reflections.

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aaand thats everyone! All the withered animatronic rigs are done! I'll make a render with all their rigs together soon, for now imma chill.

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might be my bday but i still got work to do.

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Some bikes made for my PRO Prompt 1, using Hardops. I will have a video up on https://t.co/XeukAe80Qr of my process soon.

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Shoes really aren't something I am particularly good at so this is as far as I'll take this design.
Welp - cleanup time! Over to we go...

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Trying out some crazy color combinations that people suggested or requested. Luckily it doesn't take long to change a few colors and render! Do you like any of these in particular? Also made some upgrades to the metals by giving them some fake reflections!

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This one will be included in the tool version of FractureMod.
Add-on coming soon. Need to make my own bullet constraints

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FractureMOD is now available for free on Gumroad!

Link: https://t.co/Yivzjg5nQ8

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