画質 高画質

Jack Jeanne Visual Novel Game Heading West in Summer 2023!

Tokyo Ghoul creator Sui Ishida is credited with the game's original work and character design!

▼ More
https://t.co/Ux8nYd5ysY

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OPEN SKETCH COMMISSIONS!! currently opening 5 slots at $15 per, +$10 for additional characters. simple backgrounds with limited color palettes. payment through paypal. dm me if interested!

will do fanart + ocs (with a visual reference)

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🎁 Neko Visual AI WL×5 giveaway 🎁

🐱×ビジュアル系の素敵なAI NFT PJ!
個人的にかなり好きです👀

task:
Follow



Like & RT

Join https://t.co/YEs5ubLCjC

End 48h

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Attention to detail remains a sign of technical prowess, and this piece exhibits such, as with a strikingly note worthy artistic voice (pun intended).

Artist:

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“Axis of Assimilation”

A visualization of the social assimilation of beauty shown by how the features of the individual faces become less recognizable when the mirroring is closely aligned.

.05 ETH

https://t.co/mib12WwprG

0 0

Third BEAT! Blu-ray/DVD volumes 1-4 bonus visual

0 0

Tommy, I don't play or online, so how could I use your battlemaps?

On smart devices to give your players a visual aid

Each players smart device for personal maps of the action

Print the file and have the image on paper for use

Def worth looking in to! Hmu

0 1

“Axis of Assimilation”

A visualization of the social assimilation of beauty shown by how the features of the individual faces become less recognizable when the mirroring is closely aligned.

.05 ETH

https://t.co/mib12WNstG

0 0

“Axis of Assimilation”

A visualization of the social assimilation of beauty shown by how the features of the individual faces become less recognizable when the mirroring is closely aligned.

.05 ETH

https://t.co/mib12WNstG

0 0

“Axis of Assimilation”

A visualization of the social assimilation of beauty shown by how the features of the individual faces become less recognizable when the mirroring is closely aligned.

.05 ETH

https://t.co/mib12WwprG

0 0

“Axis of Assimilation”

A visualization of the social assimilation of beauty

.05 ETH

https://t.co/mib12WwprG

0 0

“Axis of Assimilation”

A visualization of the social assimilation of beauty

.05 ETH

https://t.co/mib12WNstG

0 0

“Axis of Assimilation”

A visualization of the social assimilation of beauty

.05 ETH

https://t.co/mib12WwprG

0 0

yamaさんメジャーデビュー2周年おめでとうございます!
新しいスタートを、2年前の今日リリースされた「真っ白」の手描き&オルゴールのaudio-visualでお祝い🤍
変化と進化を続けるyamaさんの歌声にいつも勇気を貰っています。これからも応援します!



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When you ask it to dream of gas and dust and glowing start, but accidentally added nirvana, and started seeing these visuals.

0 4

Communication is:

7% spoken words (Verbal)
38% voice/tone (Vocal)
55% body language (Visual)
Dr Albert Mehrabian

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I don't think how I do hands is bad with my intended visual style, I just have to make it look consistent.
Consistency is STILL a problem with me unfortunately even with my change to vector-based art.

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Pero seguro, lore, anticipación, world building, visuales, eso esta bien, pero mi mayor sorpresa fue los personajes y cómo estos se presentaban e interactuaban entre sí.

Yo creyendo que seria la cosa mas seca del mundo y no voy mas de 3 capítulos y adoro verlos +

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