why are people complaining abt CGI when aot has always used cgi, in fact mapping does an even BETTER job at it. I’m an artist and I absolutely love mappa and can tell there was so much effort in this. The animation is flawless.

1 12

Time Tripper: Episode 1 is out!

https://t.co/r7DyJIBF0B

A seriously amazing Doom mod that speaks the language of shmup. Pink targeted bullets, blue radial bursts, no hitscan.

It's also Emma's first attempt at Doom mapping, which is ABSOLUTELY WILD. It's gorgeous.

Go play it.

15 31

Just finished a commission I'd though I'd share my process 1) concept sketch
2) reference sketch
3) lines and shade mapping
4) FINAL
I hope you guys like it ^_^

1 9

Most certainly! My recent venture “Wild Canids-India Project” involved a team of awesome scientists mapping and monitoring dholes & other canids across India. Anyone with sightings, photographs or other information can submit their records: https://t.co/QjRt48n8sa

0 4

Our stream concluded with some mapping progress and also a belated New Years drawing. Happy New Year 2021, everybody!
https://t.co/t6TtzYBThV

31 177

Here's a video of a conditional model I trained last March. The text on the bottom is encoded into a vector and fed into StyleGAN's mapping network. The right side is a heatmap of the dlatents.

I guess I can say I was working on text-to-image synthesis before it was cool.😉

24 125

Missing experiments with bodies + light + projection mapping. Might have to start experimenting with a full 3D simulation of this setup 🤔

0 0

👑🐻 Sneak Peaks! 🐻👑
Lately I've been working mostly on mapping the areas for the next version, and while it has been going slowly, I think I have finally arrived at something good. Here's some pictures!

4 20

Well I need to stay awake for a while to help reset my sleep schedule. Time to get mapping I suppose!

I also need to finish animating the mega class UltKill revolver sometime soon lol

And I'll need to get sounds for all the new weaps too ahhhHH

Man.

2 32

gradient mapping old techno art

9 311

For TTLand this January, after I finish the rest of this mapping branch, I'll be implementing the new arms that have had their sprites ready to go-

WISE BANKER (MEGA CLASS SLOT): Easy Handling
JUNGLE KNIGHT (MG + RL SLOTS): Two in One
SURGEON (MEGA CLASS SLOT): Precise

17 113

Venn 7 : https://t.co/L5RpF6nwrr A Web app exhibiting interactive versions of symmetric 7-Venn diagrams by mapping them to musical chords.

7 44

// stabbing (?)
i like this method of mapping out comps omai......

1 3

令和二年だよ!

amazarashi 『令和二年』“A.D. 2020” Music Video | Giant Buddha Projection Mapping https://t.co/rOiFdYPkQN より

1 11



That said, definitely a step up from volume 1. Characters got developed, I even got really invested towards the end.

Only complaint is that I feel like mapping isn't that important to the story, which is odd considering the title..

3/5

0 0

I was making one with Normal coloring instead of gradient mapping but I wasn’t liking it

Here’s a sketch too

1 9

Some devs: "We added raytracing, cloth physics, quadrantic vegetarian mapping, reversed inverted kinematics..."

Me:

14 80

After Effects' Time Remapping is such a cheat what the heck.

1 6


ももイヴ(MoMoEven)さんの第二回Hachiroku Mapping contestが始まりました
4K限定、3つの課題曲のうちの1つを選択して創作する
創作時間12.16-31評価1.1-15
投稿:Twi / QQ 3479972268 DM送信“.mcz”ファイル(MEGA/Dropbox OK👌)
Wiki: https://t.co/IfhMq1FsfR

3 11