画質 高画質

More fucking around with digital, a little looser this time. Borrowed udios ' demon boy for this one.

Couldn't decide which gradient map I liked best so have them all \o/

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The digital Collector's Edition is coming and will feature:

🔸 Astria Ascending Original Soundtrack composed by the great Hitoshi Sakimoto
🔸 Exclusive DLC with new weapons, special accessories and unique helmets
🔸 Orcanon's world map
🔸 Artbook

Stay tuned!

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Check out our Friday recap here: https://t.co/2iohLSd2OA

Lots of new releases this week from Soulbound: Champions of Death, Empire in Ruins - the 5th Vol of The Enemy Within and the stunning Empire Map.

We also shared an update on our team expansion, growth and plans!

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"The ‘me’ who I remember and who people know,
The ‘me’ who I created by myself to speak my mind,
Yeah, I might have been deceiving myself, I might have been lying,
But, I’m not ashamed of it, this is the map of my soul."

—Persona

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I was asked at the sessions if I'd considered a viewshed approach to my West Highland Way map. offered me a solution:

QChainage plugin to create points along the track, then Create Viewpoints and Viewshed from Visibility Analysis plugin.

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gradient map stuff

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how much gradient map is too much gradient map

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I've been itching to play this game mode again so much I remade it for Team Fortress Classic, was gonna mod in weasel characters and also was gonna add it to my own game many moons ago before my HD fried and I lost the map :(

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When the when the when when the when Jake is one of the survivors on the map

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/// map series 002 ///

And we continue the walk down memory lane! Stop number two takes us to what I like to think of as my fresh start. This was my first apartment in LG—when it was just me and my kitties. This little apartment will always hold a special place in my heart. 💜✨

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Check out the road map for the soon to be released Hathstract - a special collection of abstract NFT art on the Hathor network. This should be the first abstract art project on Hathor as NFTs

https://t.co/0hfQSZQA0j

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The MAP BATTLE MADNESS is over.

You can VOTE now.

Who will be crowned the winner of this intense battle?
You decide!

https://t.co/hL8ku0JwvS

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wow omg Lillie posts an animation!! yes hi.. tloz.

Part for KatUpAMapleTree's ''From Now On We Are Enemies'' MAP!! Had so much fun w this part,,

if you like tloz btw hehe i post a lot of tloz related stuff so :3c ,, hii

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The game has placeholder graphics for now (which I think are pretty cute!) but I took a stab at some more detailed graphics. This was also the first time I drew isometric perspective, and where I got the idea for the Tam’s Tavern map! Thank you for indulging me.

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Since this thread resonated with folks, let's try something.

I want to see your side projects. Show me what you're working on, but not main projects. I'll go first.

1⃣ Beep's Adventure
2⃣ Arcade-style battler
3⃣ Doom-like engine, with a map editor

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In the heart of the forest stands an impossible old, impossibly tall tree. How would you draw your players here, GM? And what might be waiting for them?

The Ancient Tree Roots battle map:
https://t.co/sspkqY8ZwR

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Technically more of a prop than a character, but you can find this poor dead boy all around the Silent Hill Map :')

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Recoloured.
I adjusted the gradient map to get rid of the green blending which was yuck.

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