画質 高画質

Here's one for the Janna piece.

1st: clean outline
2nd: flat color
3rd: shading, gradient, highlighting, background, textures
4th: (other details) LIGHTING, filter, color balance, overlays, saturation, etc. (finished)

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💦 // entry 💦

This was way more fun then I was expecting! I had a hard time getting the face right & it’s still not perfect but I loved the design and getting to experiment with water textures! What do you think?

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Bloom🌸
Still learning how to use Procreate🙈 but I like how it prompts me to experiment with looseness and watercolor textures!

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Heres the pics of the taums I painted for the auction, I think i'm getting a bit better with value and textures

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Like most fighting games, a lot of background elements and such in Budokai 2 are just billboard textures that rotate to always face the player.

This takes up a considerably less amount of performance time compared to rendering a full 3d model with textures.

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Experimenting with some charcoal brushes 🤔Not sure if I have full grasp of it yet but I do like the textures so far.

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Yup, I went at Delphine as computer artist to work on Shaq Fu (sorry😅), Fade to Black (textures & UI mostly), and later MotoRacer and DragonBlade (DarkStone prototype). Still have the Amiga 4000 from then, and a friend helped transfer files on my PC, you know, for History!

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continued:

*modeling progress
*fur direction testing
*first texture bake
*edited textures

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Robinia pseudoacacia

Hundreds of Atlas scans in ScansLibrary.
You can become a member and download free assets.

https://t.co/cK26PUTGpE


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Maybe just to map out the shape before adding it's true colors and textures.

I do the same with the shadows. First all grey before adding the colors

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A piece from Catalyst Vol1, a collection of 12 abstract textures. This pack is available at https://t.co/WFCerkYhVr⁠
-⁠
https://t.co/Mzq9gLrGSQ

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"After Hours"
Finally done! I really feel comfortable as to where I'm at rn in terms of style, colors, textures etc..
Really proud of this one 🥰

[ 🎨 , 🖥 ]

https://t.co/vamgJZzW4b

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A sneaky shot of the pic from the stream, Ive been experimenting with more textures lately and im enjoying the results so far

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🍖 I'm going ham on the textures today 🍖

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So much good stuff in this thread!

I'm Erick a freelance illustrator based in Vancouver. I love colors and sharp textures and I'm always down to work on neat projects. Feel free to reach out!

✨https://t.co/rWrW0P3Tp2
📮 hello.com
💛 https://t.co/GeFAb3FTRv

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During my free time. I was fortunate to collaborate a second time on The Hansel and Gretel Books project. I was in charge to do the textures, hair and render. Design by Carlos Luzzi and sculpt by Illia Loginov

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So it's finally done!! This is my best piece by far. I love all the textures, especially on Zuelong.

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"only in dreams." (I love using textures so much wtf)

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dunno what you're up to, but if you happen to need any of the original LI1 models, textures, etc, these forum topics may be of use - unfortunately not 100% of them are ripped though, some bits like the cave are missing:
https://t.co/HPXiTPiNZX

https://t.co/zQ0UvSj95M

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