Another set of screenshots, we are working on the boring stuff atm. All procedurally generated !! I imagined each area (biome / sub biome) to look unique. This area is the "commonlands", home of the grumblees.
Discord: https://t.co/iiQYpW3uG5

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We bring you one of our most comforting updates!
https://t.co/B8Y6EWcC76
Read it and get to know how to try our Blackjack for free! To our Backer testers: Testing starts next week! See you there!

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Random in-game screenshots, I really love how "World of Explorers" is turning out, all procedurally generated all pretty and all gamemaker studio 2 :D

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this is how we want to represent satire on the game. making some of the characters be over the top and hilarious.

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I though I could give you some little hints about the Gold Drops's locations in the very first level of Decline's Drops.

If everything goes as expected, a demo should be available this month!

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Some projects I got. .w. The first two are done with Game Maker Studio (yep, left one's all 3D), the third one's a Super Mario 64 mod, and fourth's with an Adventure Games Studio engine.

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🍁After 4 months, Update 10 is done!🍁 If you want to play it then hop in my discord server(https://t.co/PyfFM7i9Ap) (Windows only)

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Testing general color palette against background and idle animation rough for the enemy

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I had to resort to using a script from someone else, but Ive finally got a working method of Delaunay triangulation. By repeating the process but with the center points of each of these triangles, I can create regions around stars!

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Introducing a new ability: The Spirit Shield!

Read full update here:
https://t.co/wFST7oeTD1

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