画質 高画質

Here’s some of my recent art!

Art tip: objects in foreground get greater value scale and higher saturation. Things in background get smaller value scale and less saturation (I know, it’s the basics! 🤷‍♂️)

I really struggle with human figures. I have to use TONS of references

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Abstractscape Vol.1 is an asset collection designed for the MESHmachine addon*. This series mostly contains random stuff varied from electrical objects, fans and panels to random sci-fi mechanical plugs. https://t.co/UAcytExu0v

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This astonishing scene by was inspired by the Love, Death, & Robots Netflix series and features PixelSquid objects! See how you can be inspired by our multitude of curated collections today. https://t.co/0ybcOiacGp

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👋🤠

Tips to make Product Illustrations✨

- Add people to the scene
- Add objects
- Make objects bigger than they are
- Add some dope colors

That's it, you're good to go!😉🍻

And here are a few illustrations for https://t.co/jsBZHxe4w4, made these in

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Not for the claustrophobic - proposed pneumatic dispatch projects for objects, and people! Rammell's Whitehall pneumatic railway, Pneumatic dispatch, Battersea Fields, 1861, The London Pneumatic railway for mail, The pneumatic passenger railway New York. https://t.co/CqoMcNg812

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background step

1. consider the overall balance when adding the objects in the background
2. adjust the positioning until I’m happy
https://t.co/h638BWXnGI




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Here's another design from my little sci-fi world. Some sort of streetwear kid with the ability to lift objects, great and small to hurl at his enemies. ^^

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You can imagine how fun it has been to handle all these objects within the rig (ღ˘⌣˘ღ)

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Quickly create and configure countless random shapes for a wide variety of purposes. Generate ideas & abstract concepts for inspiration. Create base meshes for further editing such as spaceships, game assets, and objects I haven't even thought of. https://t.co/vFoZNXcbfY

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RT : Coen Pohl uses 3D functions like Extrude and Revolve to 'build' the objects in each scene:

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Coen Pohl uses 3D functions like Extrude and Revolve to 'build' the objects in each scene: https://t.co/af2YSMwAXi

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i have opened kofi commissions! the details are in spanish (for now) but here are some prices and examples! i don't do backgrounds or objects just yet but hmu if you want a bust, whether from an oc or some character you love!!✨♥️
https://t.co/2cpQMNgTUi

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Prototype switches and interactive objects with capacitive sensors. Learn more: https://t.co/kaYlZ4Punz

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Another popular approach was the use of spheres and prims, often untextured, to create figures and organic objects. This look evoked plastic or vinyl, and evoked bright and poppy energy along the lines of the more "bubblegum" side of y2k.

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Well who wants the new update? With new armors, a few more objects. And some other things to enjoy. I'll try to finish up other unfinished stuff soon. Because I could use a nap now.
https://t.co/kFdoni7CNh

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i forgot to upload this here. this is a colour theory practice where i learn to pull and push objects in the foreground and background using saturated versus brighter colors and using grayish color palettes. other things i tried was different color linework, soft vs hard shading.

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We have something really special featuring in have produced a stunning reconstruction of one of our key objects on loan from . Make sure you come and take a look when the exhibition opens this Saturday 27 July.

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'Humbugging, or Raising the Devil' by Thomas Rowlandson (1800), from .

Cunning-folk were the sort of wizards who knew how to put on a good show. Arcane objects filled their consulting rooms: skulls, strange animals, herbs, & mysterious manuscripts, as shown here.

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/ CrossPatrol

this family (not 100% blood-related oops) has a thing with sharp objects I guess

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