画質 高画質

Finally, we reach the corruption! This biome is well known for its dangerous mobs and deep holes. Be careful when you're exploring your world, if not, your adventure will end fast.

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3D modelled these swords with some help from , Inspired from a few different concepts of WoW Swords, Still need to texture and colour :3 But enjoyed making them

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Day 5 of Sculpting Studies! More definition on the ears and body, while also getting in more of the "skull" on the face. I'll be going into more facial features tomorrow!

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Working on the ship you crash land in! very much intended to resemble a seed (The name of the game is A Cosmic Seed for a reason!)

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❤️ My still Work in progress but kinda done 😊❤️#VRChat

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2日目!
もっとやりたいけど、寝る。
今日は新しく買った本も参考にしながらBlenderの設定を見直したぞ!
そしたら、東京タワーくらいでかい顔を作ってたことに気がついたよww
いきなり顔を作るのは難しいので、頭部の基礎から作っていくようにする。

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arboreal zenith || ★ 𝖆𝖗𝖇𝖔𝖗𝖊𝖆𝖑 𝖟𝖊𝖓𝖎𝖙𝖍 ★

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Sharing some old stuff! One of the first 3D things I did was this fully rigged Kirby model, that I used afterwards to experiment with particles and shader nodes.

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1日めの進捗だよ。
横顔を頑張って作ってるよ。
横顔は絶対に美人にしたいよなあ?!
因みにキャラクターモデリングはここから先に進めたことがないので、ここが山場です。
ここで3日かかりそうww

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So I changed the materials on the fall guy and now he looks delicious xD ECLAIR GUY

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WIP. Had some fun doing some designing of Noctes undersuit that he will wear under his spacesuit.

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Low-poly models of mini worlds I have made some time ago. Models made in blender and particles in Unity.
Part 2!

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Ok. Grease pencil vs metarig is pure fun. And I guess this technique has a great potential when it comes to 2d/3d rigs

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¯\_(ツ)_/¯.... Hand painted flint Knife prop... yes i know tragic retopo work... Textured+Sculpt+Retopo.. all done in Blender3D....

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