画質 高画質

head wip from 2d concept
coming along nicely,
next I gotta fix the hair o.o

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Doing some netnavi 3d modeling 2nite, hop on in! -- https://t.co/HFo5jOTgn5

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It’s been a long ass time since I’ve modelled a character so this is taking longer than it should.

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28/06/2020
UAF Transdimensional Decisive Battle-Use Combined Space Battleship

Notes:
After falling into the hololive Hole/ホロライブ沼 in March, the progress of my novels and 3D modeling have been heavily hindered. From Monday onwards, I aim to get back on track!
1/3

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I can't wait for the nwxt Run and JK modeling this iconic outfit 😂
Either way, he looked amazing in everything

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Low poly Animals Sculptures Pack is ready and available on https://t.co/qhuVzDYEn2
There 3 type of sculptures: topiary, stone, ice.
For more information please visit my store page ))

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Continuing with the snake~
Been modeling the armors thru maya so I gotta force some cloth to fit in later. I also made a booboo that I should wrap the scarf below his hood and not thru it 😓

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Gorilla(Hard Surface) 3D Model work has done by
Sushil Pawar
Software used: Maya, Z brush, Substance Painter, and Arnold.
Credit: Modeling, Texturing, Lookdev, and Lighting Done by Sushil Pawar
Concept Art : Furio Tedeschi

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catching up on my 3d modeling class bc I haven't done shit this whole semester. :)

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hmmm i can make refsheets and designs fit for modeling -

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3D Character Model Work has done by Ian Spriggs. Modeled in Maya (no scans), sculpted and textured in Mudbox, Rendered with RTX GPU using VRay, final touch-ups in Photoshop.

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Hi, I'm Lo! I draw, study 3D modeling and I hope you like my page ^^'

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Making the body now for Ade 2.0. Made some changes to the head and I'm doing a combination of boolean and sculpting which seems to be going well

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