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My concept for Halo 5: Guardians- The Rig (multiplayer art) @artstationhq https://t.co/DVpJGhPEaY
Legs and feet fully rigged :)
Now, it's time to rig the leg belt...
#erelplowse #blender #blenrig #evilzone
今秋10月25日に開催される音系・メディアミックス同人即売会 M3に、
RiG++のDTM課が出展します!
頒布CDはチップチューンコンピです!
場所は[ 東京流通センター第一展示場 F-12b ] です。
(続く)
Still working on Erel
The rigging is harder than expected but I think I managed to rig the hips almost properly :D
Organizing all of the current AAU assets when what I really want to do is make a new RIG... #indiedev #indiegame
Just have tweaked some anatomy issues :)
Time to learn to rig :D
#blender #erelplowse #evilzone
#WIP of General Jesse Atreyue's RIG #mecha #wolf #indiegame #indiedev #gameasset
Bit of janky animation to test the face rig! - Jack
#gamedev #indiedev #worldsadrift
HOW WE RIG 3D MODELS FOR STRAFE®. Hope it helps someone! http://t.co/u9GBq3mZyP #indiedev #gamedev #animation
Solid straight leg rig and bendy neck from @sarafarnsworth http://t.co/juRr3ecgCZ
The rough version of the rig is pretty much done, gotta do the ik/fk switches though!
blassart : DOESN'T LOOK LIKE BIG PROGRESS, but under-paintings are so important to get rig… http://t.co/We83lq3Tc5)
There's more than one way to skin a Rig. Here's what went into creating @DawnofSteel's Blink Rig. #unity3D #gamedev
/shrug Let's just rig it all to bejezus.
#blender #gamedev #indiedev #MAXIMUMPOWER