画質 高画質

Trying out substance painter and i'm really liking the result.

Trying to make the collar pop and this seems to do the trick 🦋

Still needs to perfect it, but not bad for a first try!

Her name? It's Luna🌙

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Made a new base mesh. Decided to test it out by making Jin Saotome.

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I’m trying to make an alligator... idk what I’m doing...

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Game Logo comission for BRKLYN VIBE

Please give a ♥️+🔁 for support me.
this thumbnail took my like 10 hours :o

You can check my all artworks in my portfolio from this link.
⬇️ ⬇️
https://t.co/mMWFTEhbrs

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Hey I’m a artist primarily, I love cel shading and airships and anything that isn’t real but could be. I try to capture my dreams through my art. Thanks for the artshare!

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Closing in on the home stretch. Brought in proper occlusion shadows from Cycles, made the shading toonier in most places to match the thick lines, and starting to think about a background.

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Otra de esas practicas a 3D y jugando con una que otra opción

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いちこん横丁には電車走る予定でっす

低ポリかつ11両編成でも快適にするため
UV展開しなおしです

バーチャル溶接、
そしてバーチャル連結

完全にバーチャル列車

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Todays progress!✨

got a few more things to add/ retopo before the texture paint!

i wont tell you what she's for tho...👀

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Learning some Grease Pencil to clean up lines generated by and filling in some missing spots. GP workflow and performance has improved a lot since I last tried it in 2.8 beta, but still annoying issues with minimum thickness and stroke joining

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Some shots for "keepers of the way"

0 2

Some 2d -> 3d fun with one of my paintings in on Sketchfab https://t.co/buXKpV3l5h

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