画質 高画質

Probably my favorite unsig geometry.

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Beautiful picture my dear friend got us from Saltamor (https://t.co/biL1A9I8CI), featuring him terrifying me with the weird fractal geometry of a romanesco broccoli x3. Thanks again so much <3.

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Lotus Dragon merch, prints, color your own, soft sculpture, or templates for sale
cafepress
deviantArt (prints, template)
Etsy (foam lotus & template)
amazon (Dracoformes)
https://t.co/ocpvflborM
etsy code 3STAR17 for 17% off 3+ items!

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and the point is, it's procedural🤣

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You've got some nice fine line detail there... here's a 1:1 detail in resolution "d 4", mode "r f" (remove geometry noise), plus your reveal... what a nice piece! Thanks so much!! 🙏

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All the procedural setups put together

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背面法なので半透明のポリゴンが透過して背面が見えて黒くなってたわけです。

結局毛先にAlpha用ウェイト付けて、専用GeometryNodes用意して、Attibuteでウェイト突っ込んで、そのまま出力して、マテリアルでAttributeの値をAlphaに突っ込む、という流れ。

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Since the sculpting process generates alot of geometry, you know what that means...RETOPOLOGY! :DDD

Not gonna lie, this was easily the hardest part of the project since it meant rebuilding the entire body model through the use of planes...and it was tyring as all heck

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こちら(https://t.co/qkCX1sk67r)を参考にして、p5.Geometryについて学習。
説明が丁寧でかつ分かりやすくてとても良かった。
p5.Geometryをしっかり理解できたらp5jsでの3D表現が全然変わりそう。

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