画質 高画質



過去のお題「ランプ」にタイムシフト参加です。

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He may not have much of a texture yet, but he does have the power of anime on his side!

0 1

I have a youtube now! (totally didnt have one many years ago..)
Going to be posting blender tutorials and other yummies so SUBSCRIBE RIGHT NOW!!!!!
https://t.co/GZ2h3TJc6b

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Honestly I would just throw this pic into a blender but here's my faves when it comes to pamps.

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40日目
顔のパーツを追加とバランス調整。
良い感じになってきた。

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Daily Tip: Seamlessly tiling normal or displacement maps are great for easily adding details to models. You can create these maps yourself by sculpting on a Plane, using the Tiling feature.

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Hi, I played enough with this character design 😤 so that's the final look

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Id say there’s probably more. Theres one where the shapes of the shading are more defined while having harder (rougher) edges. Then there’s the more defined shading with smoother (slightly blended) edges. Then there’s the shading which seems a bit more messy ( prob more blending)

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ここが特に難しい
角度ずらすと頭皮が見えちゃうところを埋めてんだけど、サブディビジョンサーフェス使うと皿に隙間が広がっちゃう
髪の毛を増やしすぎると元のデザインとは異なるし…斜めは正面、側面図からだけじゃ分からんところやな

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https://t.co/pWlqkTuFa8

I made a styled Zero Suit Samus from Metroid. I am happy with how she turned out.

1 0

blender生活167日目。
髪の毛のウェイト難しすぎだろ(白目)
初めての物理演算にも挑戦。
髪のウェイトはまだまだ調整だ・・・

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