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Animating the hitframes of our KARAKASA enemy🌂
We're thinking about giving him a different color of blood since he is already red himself. We are leaning towards green. What do you think?
1. Red 🟥
2. Purple 🟪
3. Green 🟩
#IndieDevHour #indiedev #gamedev #animation #retro
I'm starting to do Monthly Art Packs by popular demand (a couple people asked me so why not?) ;×;/
If you're interested it's $10 for 4 full colors with variants, 12 sketches and a gif set w/ all frames
Thanks to the people who bought already ;//v//; ♡
https://t.co/6vJ6OS0yuo
@tamascotchi this part reminded me of when I start adding more frames to something to try to make it "smoother" but without changing the FPS speed and it just looks slow af instead, and I kinda feel like that's what happened here...
(Okay, here are the frames. If twitter screws them over and you want them in a transparent form, please tell me.)
Now in GraphicsGale, click on All Frames -> Color Depth, and choose a low number of colors, depending on the range of your color palette.
In this case I'm going to use a 8 color palette.
You will need to experimentate with this number, and the Dither option.
Dirty Dancing & The Wildhearts! I don't think you'll find two more varied musical genres anywhere but personally I LOVE them both! I've added a couple more Cassette Frames to the @arcadeframes store today! https://t.co/wJN3Vfw4hR
Stills of the major frames so you can see the full details.
Here's the two frames version of my submission for the #HoohooCollab
@m__a__y__o_ Here's my entry for the #HoohooCollab! Frames will be in the comments.
spent some time today making animation framerate for 3D stuff in unity behave more like sprites, where you can see individual frames rather than interpolating between them... I think it looks cool and cute (ignore the tposing character lol)