画質 高画質

a bit of enemies design for this by (#conceptart ) and (models and textures)

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Quick look behind the current leveldesign of my upcoming game Find your way through the loneliness of a swiss mountain village and master the fungus growing on your back.

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Here's our this week! In we animate all the face pieces in So we spend a lot of time adjusting eyes and mouths! This lets us have more expressions and cuts down on final game size!

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A throw animation in progress for this week's Look forward to getting these integrated into our first arena soon! Our prototype is coming along.

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One of our villain: Toshiro Kenobi! He can summon the spirits of long dead warriors...
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L'un de nos méchants : Toshiro Kenobi ! Il a le pouvoir d'invoquer les esprits des guerriers d'antan...

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Sometimes Matt leaves animation notes in the art files, sometimes he leaves other things...

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Happy weekend! Let's look back at all the art we've had these past weeks. We've compiled them on a Patreon superpost: https://t.co/IBYcHtFKre

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Added physics to items so that they can fall into spikes and other miserable places

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hmm been a while since last post about the game, but it's going good.
I made this dragonfly-vulture-lookin boi ( u vu)

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First of my quick made in on Feel free to RT and thank you for liking my previous works! 😊💙

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Blake Dev Update: What, another character? OK!:
style

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