画質 高画質

"Bones Girl" --
This is my first time doing painting on a model, what i've used is vertex paint since I'm still not good at retopology, also this is my first time making hair 😅

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Not having to travel to work saves me 2,5 hours per day.
Finally I have some time to learn

💪My first models:

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Modeled and textured this Republic Commando for a commission, it's Sev from Delta Squad

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I modeled a dynamo roller, id say it turned out decent

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Added a section to my website that shows some of my best stuff that I've posted here on twitter for your convenience~

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This great grinning goon known as the Decapus is now live on Thingiverse, free to download and 3D print for your tabletop gaming pleasure!
💾https://t.co/g4OGLF8L7i

Sculpted in !

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A 3D commission I did for @/banzie666 over on DeviantArt

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✅Modeling
✅Rigging
✅Cloth sim
✅Materials
✅Line art
✅Youkai whacking stick

Time to start roughing in some test poses and see what breaks. (Its the hair. The hair is gonna break.)

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Made a ton of progress today. gonna take a break to refresh my brain. I've clearly lost myself in this rabbit hole.

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Working on turning some of my collectable monster art into 3d renders! Here's the first one 🍄Made in blender

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my first attempt at sculpting, retopology, and curve hair ! what a mess of a process this one was

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Today I tested, if I could make better trees in for our gamescene "garden". I made some experiments with the

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You can probably guess who I'm making next. (1/?)

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Blender30分ほどいじった
・大きく突き出ていた目下から顎先までを後ろに引っ込めました。
・目の大きさと角度を変更しました。
・眉毛を発掘しました。
・顔ポリの変更に伴う影響、顎や頬、目元、眉毛まつげ等の修正の必要あり。

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