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OCs (Jackal by @TheEditorMLP; Snickerman by @pachelbelleart) vs IRL (captured in-video during playthrough of #Anodyne2)
...you know, because it's going around.
@DevRelCallum 😊 #Anodyne2 is a beautiful, scale-shifting narrative adventure. Explore the lo-fi 3D world to meet bizarre characters, then shrink inside their 2D body-zones to vacuum up the deadly Nano Dust!
After #Anodyne2 comes out in the next month or two, I'm excited to write in-depth about how the two of us managed to make it in a little over a year!
I hope our "Economical Lo-fi" development style of "Abstract, Cut, Condense" will help indies save time when making long games!
Can't wait till September for Link's Awakening??
Later this summer, come play #Anodyne2! Influenced by the strangeness of Link's Awakening + more, you'll explore mysterious 2D worlds inside of 3D characters!
(Wishlist now! 💕) https://t.co/HyroDaVQl0 #E3 #pixelart
For the art in #Anodyne2's 2D areas, @even_kei uses 8x8 pixel-sized tiles based on some GBC games!
The small tile size lets the art be more flexible, and fit a variety of level shapes!
#gamedev / #madewithunity
If you miss the colorful, lo-res art of the GBA era...
Please look forward to the micro-landscapes of #Anodyne2!!✨ (Pics 1+2!) I hope it'll inspire more games to have cozy screens and surreal spaces!