Twitter decided to remove my last tweet but I'm persistent, so here it is again; With help from we've now got a pixel filter working in Unity! It'll be a while before this is implemented in but hey it's progress.

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Working on a new update which will have mainly bugfixes, I personally hate 'boring' updates though so adding some new blocks as well! https://t.co/qozMMQxBjx

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another little building

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Since now supports scripting here's 4 scripts to generate cars, minigolf courses, buildings and swords (thanks !) https://t.co/i1YKRP7HuP

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Almost ready to release 2. There's blocks/collections missing that I wish to include but thought bug fixing and other features were more important. Will start working on preview-2 right after preview-1 releases - estimated release of preview-2 is January.

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Also new in 2 is the ability to switch between various shaders, the first preview version will include the standard shader, a gradient shader and an unlit shader.

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Improving custom models in this is the previously released Tower Defense Kit imported without any modification. Goal; make sure all my are compatible, and more file formats can be used for custom models.

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Also new in Asset Forge 2 is scripting, users can create/share and run their own scripts to create procedural models and tools. Like this script, which selects all blocks of the same type in the project as currently selected!

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I am the goodest programmer.

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Working really hard on the first preview release of 2 next month! The 2D exporting got a huge overhaul and allows for quicker exports, better quality and more flexibility!

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Finally worked up the motivation to spend some time on my little real-time strategy project. We have building destruction! \o/

Made with and

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Progress on the play module that allows you to bring your space ship model into a game within literally a second! Plans are to create different game types, like golf and racing.

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More upcoming free Production is in full swing and my goal is to create assets more frequently. 2.0 (preview release) is slated for December.

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At some point, all of us have had about living in a George M. created his own in with the help of his instructor, Cameron H. 🏰

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The Modular Terrain and Modular Village collections just reached 2500 downloads this week! When I started modelling 1 year ago, I never thought I would be designing things people would actually want to use in their games. Thank you to and you developers!

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The Modular House Collection is complete, uploaded, and free to download at https://t.co/ZmWACBaOka. All models were textured and images taken in

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Last tweet of the day; a farm building. Using just these 17 new blocks you'll be able to build a huge variety of buildings.

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(1.0 beta) will be available Monday July 3rd for Windows/OSX/Linux at . Get your wallets ready! ✨

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