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Twitter decided to remove my last tweet but I'm persistent, so here it is again; With help from @joao_tosta we've now got a pixel filter working in Unity! It'll be a while before this is implemented in #AssetForge but hey it's progress. #gamedev
Working on a new #AssetForge update which will have mainly bugfixes, I personally hate 'boring' updates though so adding some new blocks as well! https://t.co/qozMMQxBjx #gamedev
Since #AssetForge now supports scripting here's 4 scripts to generate cars, minigolf courses, buildings and swords (thanks @Tetracyl!) https://t.co/i1YKRP7HuP
Almost ready to release #AssetForge 2. There's blocks/collections missing that I wish to include but thought bug fixing and other features were more important. Will start working on preview-2 right after preview-1 releases - estimated release of preview-2 is January.
Also new in #AssetForge 2 is the ability to switch between various shaders, the first preview version will include the standard shader, a gradient shader and an unlit shader. #gamedev #gameassets
Improving custom models in #AssetForge, this is the previously released Tower Defense Kit imported without any modification. Goal; make sure all my #gameassets are compatible, and more file formats can be used for custom models.
Also new in Asset Forge 2 is #lua scripting, users can create/share and run their own scripts to create procedural models and tools. Like this script, which selects all blocks of the same type in the project as currently selected! #AssetForge
Working really hard on the first preview release of #AssetForge 2 next month! The 2D exporting got a huge overhaul and allows for quicker exports, better quality and more flexibility!
Finally worked up the motivation to spend some time on my little real-time strategy #1GAM project. We have building destruction! \o/
Made with #GodotEngine and #AssetForge
Progress on the #AssetForge play module that allows you to bring your space ship model into a game within literally a second! Plans are to create different game types, like golf and racing. #gamedev #gameassets
More upcoming free #gameassets! Production is in full swing and my goal is to create assets more frequently. #AssetForge 2.0 (preview release) is slated for December. #gamedev
I made a low poly pie in asset forge! #art #3d #assetforge #create #design #conceptart #lowpoly #design #3dmodel
At some point, all of us have had #dreams about living in a #castle. George M. created his own in #AssetForge with the help of his instructor, Cameron H. 🏰
#GameU #GameUAccelerate #3Dmodeling #programming #illustration #SoundDesign #animation #CreativeWriting #PushtoAccelerate
The Modular Terrain and Modular Village collections just reached 2500 downloads this week! When I started modelling 1 year ago, I never thought I would be designing things people would actually want to use in their games. Thank you to #Assetforge and you #Indiegame developers!
The Modular House Collection is complete, uploaded, and free to download at https://t.co/ZmWACBaOka. All models were textured and images taken in #AssetForge. #lowpoly #gamedev #indiegamedev #3d
Last #AssetForge tweet of the day; a farm building. Using just these 17 new blocks you'll be able to build a huge variety of buildings.
#AssetForge (1.0 beta) will be available Monday July 3rd for Windows/OSX/Linux at @itchio. Get your wallets ready! ✨ #gamedev #gameassets