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Heavy infantry of the Blue Company, having survived intense sieges across the southern front, have now been mobilized to defend the region against the elven bandits.
Trying to infiltrate a camp of bandits is a little hard when you fail your perception check, at least they only have to wait for the rest of the crew for a rescue...
This is a commission
Keyleth, Pike and Vex'ahlia from The legend of Vox Machina
Juliá
She, the deputy leader of the Blue Company, was hired to fight against the elven bandits and monsters in the northern regions of Hungary after serving in the war against the Ottomans.
Bandits have captured and dragged you to their lair.
Your fate is sealed.
You have failed in your quest and thus doomed the world.
Mipha was enjoying her day until some bandits captured her. The ransom for a princess must be high, Im sure she will be fine someone will rescue her soon...
Mipha from The Legend of Zelda
Frieren robbed by bandits and left to squirm in the forest. At least they didn't take her clothes! (。•̀ᴗ-)✧
The sword & scale emblem is highly recognizable, and as long as they have a presence or conduct patrols, bandits dare not act rashly. Sometimes, they even learn to resolve their needs through trade. Even so, the sisters never stop training.
However, they also understand that the bandits' attacks often stem from their own needs, so they are also willing to take significant risks to negotiate with bandits and even invading armies to provide supplies and avoid conflict sometimes.
The reason they turned from nuns into armed militia is because of their strong will to defend the town they serve and the surrounding settlements that lack protection during times of war. Their main duty is to repel bandits and also keep on their original monastic services.
Looks like these three were captured by bandits and now are being used as hostages to get some money, I wonder if they will be able to escape before something bad happens... this is a commision
Chad, Lugh and Raigh from Fire Emblem
30 min sidequest in final fantasy 16 that have you talk to person a to person b to person c, fight some bandits, talk to person a again back at the hideway with the reward being some rocks and magical poop or whatever
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