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I did a fun little Pixel art of myself in the Scott Pilgrim style. I think it turned out quite well.
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Making some progress on this. I think I am going to do large cutscenes like how the Zelda games on Game Boy Color did, with large stills.
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Testing out a couple concepts, including my portraits, my character sprite, and my tileset.
It's...not quite GBC style, not not quite GBA. Any suggestions?
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The productivity keeps going! I managed to get 6 character portraits done. The upper right is the protagonist, and the other five or NPCs that will be in the demo.
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Main character's front facing sprite is now done. Looks pretty faithful to his portrait if I say so myself.
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I love having a productive evening. I managed to make the portrait for my main character. I decided on a GBC style for the game.
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I finished this today and....I have to be honest, I love it, but I think the crystals are too much now.
What does everyone else think?
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I have to stop for the night. Other things to do. But this is how much progress I have made on the Crystal Knight. Now, he actually looks like his armor is Crystals.
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I'm making this one into an 8 directional sprite. I did this spin to test the fluidity of his 8 directions. I am very excited of how fluid it looks.
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I am quite pleased with how this one turned out. First he walk, then he run.
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