And here’s the last of them!

For rosiel, deadasshanzo and Dragonfirelance1

I think I may do another round of these in a different pose! :D they were so much fun to do tbh

(2/2)

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My Dwarven Light Lancer for - firelances count as lances, right??

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Same as last week, but I tried different things with the Dragons.
I'm not working on the Firelance but I definitely reused the "Badgers on Roosters" concept for the Thief of Tales!

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Firelance, a Camien singer with the ability to project searing green flames. Her tank alternate mode's turret can spew concentrated green plasma instead of shells, though Caminus' lack of resources prevented her from using her abilities before contact was made with Cybertron.

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新ハンドソウ発売記念にビリーらくがき

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And here's the palettes of the 2nd boss of Firelancer, aka Regulator.

The 4th palette is an adaptation of the DDP stage 1 boss palette.

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Clouds for the current ending sequence (different colours for different modes) of

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Backgrounds for the loketest version of

The water one will get a bit more love probably. Still have to refine the first stage (not shown here)

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Got damage gfx for Boss C in done yesterday. Still quite a bit of work to be done before Stunfest, but it is coming along.

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WIP part of stage B for
Still very rough and unoptimised (tile limits) in places, but a decent start, I think.

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Scene using a Firelance Siege Girl. Since they don't have defensive magic, Siege Girls rely on using their offensive spells to protect themselves.

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Title art for all 4 playable ships of as well as tests for alternative palettes for different game modes.

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Did tweaks to the logo regarding perspective and "Fire Cancer" issue.

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Dropship MK2. A few more colours, felt warranted since it is such a big object.

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And one more, just a quick test. In game it will be a bit more flashy locking.

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