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What are asteroids if not space potatoes? #pixelart #gamedev #indiedev #firelancer #wonderswancolor
And here's the palettes of the 2nd boss of Firelancer, aka Regulator.
The 4th palette is an adaptation of the DDP stage 1 boss palette.
#pixelart #gamedev #firelancer #wonderswancolor #shmup
More boss palette shenanigans for Fire Lancer.
#pixelart #gamedev #firelancer #retrogaming #wonderswancolor
Clouds for the current ending sequence (different colours for different modes) of #firelancer
#pixelart #gamedev #wonderswan
Backgrounds for the @stunfest loketest version of #firelancer
The water one will get a bit more love probably. Still have to refine the first stage (not shown here)
#pixelart #ドット画 #stg #shmup #gamedev #wonderswan
Got damage gfx for Boss C in #firelancer done yesterday. Still quite a bit of work to be done before Stunfest, but it is coming along. #pixelart #gamedev
WIP part of stage B for #firelancer
Still very rough and unoptimised (tile limits) in places, but a decent start, I think. #pixelart #gamedev #ドット画
Title art for all 4 playable ships of #Firelancer as well as tests for alternative palettes for different game modes. #gamedev #pixelart
Did tweaks to the logo regarding perspective and "Fire Cancer" issue. #gamedev #pixelart #firelancer
New Firelancer preview posted by @trap0xf https://t.co/E21rc4Omra #gamedev #firelancer #pixelart
Dropship MK2. A few more colours, felt warranted since it is such a big object. #firelancer #pixelart #gamedev
And one more, just a quick test. In game it will be a bit more flashy locking. #firelancer #gamedev #pixelart