Some really cool unit samples Ive been working on for our upcoming gameoff jam game at !! :^)

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Here are my personal favourites for the GameOff jam:
*ParaLunar for its gameplay
*Earth secret for the story/mood
*Moon Jump because it was so fun to play
*MonMon for the cuteness factor
Enjoy! https://t.co/keDsZCGSRs

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IT IS DONE! After a full month of hard work, we finished our entry for the 2020 by ! You can play "Granny's Great Escape" right from your Browser: https://t.co/dXvgNHuILp
Big thanks to and for the great work 🧡

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first designs for a new I started. Inspired by the movie "Voyage dans la lune" by Georges Méliès.

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In case you missed it: started at the beginning of November, and you have a whole month to create cool games following the theme LEAPS AND BOUNDS - go have some fun! https://t.co/Nu4DvJqheW

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Day 2 : Proceduraly generated grass on proceduraly generated floating island !

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Released just in time for ! 🎉
https://t.co/freIZlalmb
Lambda Lantern uses a hybrid technology, combining a purely language called with an object oriented game engine called complete. 👍

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Jesus I'm going to die at this pace, wish I wasn't such a shit artist but hey, it's the will to make things that matter anyway, right?

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Base Enemy sprite done, then make a variation of this. Just attach gatling gun somewhere and hue shifting maybe, haha.

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Wish at the end of year is getting good at pixel art 😇.

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