made a gif of one of the new animations. much more interesting than the old one. this was kind of tricky. I used to animate Mike himself while attaching the effect to 4 different frames of said animation. then put it all together.

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before I crash, here's the Kaiser W.A.V.E machine that Principal Heiman controls... used to animate it. tho it looks a little different in game, but this is a good representation of it from the game.

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以前コミッションで湯村きのさん()に作っていただいたミーティアのドット絵を、#JuiceFX で動かしてみました。
事前に元のドット絵を頭、髪、マント、身体、右腕、左腕みたいな感じでパーツに分けといてエフェクトかけるだけ。結構簡単。慣れたらもっとクオリティ上げられそう。

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Even in battle Ray brings his Play Action Delux with him. I always like how this came out lol. especially with the VS. bubble. Thanks JuiceFX for animation duties. I'm done tho for today. it's 1:16 am and I need to sleep.

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This is gonna be one hell of an animation.
I'll try using juicefx or pixelfx to assist with fire a bit, but I haven't really used them before so we'll see how that goes

[ ]

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Wanted to make more art of Hololive members using JuiceFX, so I figured Calli would be a good choice.

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new challenger! Casey, named after and inspired by EarthBound protagonist Ness and the bat of the same name. Drew this and JuiceFX'd it in the last couple of hours. now to get his other stuff going for the game.

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The Beautifully discusting Blobfish mutant. Brought to life in the wonderful tool

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Just made a tree animation with in 5(!!) minutes.
I am very impressed from this piece of software!

I will Definitely use it in the future!!


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juiceFXムッズイ

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Juice FXっていうドットの
演出効果ツールいじってるんですが、
ちょっとわからないことがあって困ってます。
プリセットを使えば簡単に髪を揺らせたのですが

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Another test of new Sprite Sequence feature; This time the Rondo of Blood DracBeast sprite get's tweaked!

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Ol' Phantoon helped me test out the new support for Animated Sequences found in

Those are happy cosmic monster wiggles.

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