Just one prompt here and a bunch of scalar settings. No keyframes, prompt interpolation, etc. Just a sampler taking a meandering stroll through the neighborhood of a fixed prompt with a weak conditioning weight

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Concept art keyframes, tell me your favorite!

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i like coloring keyframes, but dam this animation gonna take me a while💀

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Here are the main keyframes, definitely check out the full size 😄

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WingFox Lecturer - Hristo Chukov /Concept Artist and Illustrator

Participated in: Heroes of The Dark, Speed Racer, Dragon Heart,

Course:https://t.co/IqfL379S2W

In this tutorial, the lecturer will teach you the techniques for creating environments, keyframes, and illustrations

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The Keyframes, or the Artwork that originally was only intended to be a quick Sketch

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It also has S1 keyframes, storyboards and concept arts, of course

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is the latest trailer for Magic The Gathering’s 86th card expansion.
Working with the team of Axis studios, we provided Art Direction, Visual Development and and also and Environment designs.

Artwork by Mike Szabados

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is the latest trailer for Magic The Gathering’s 86th card expansion.
Working with the team of Axis studios, we provided Art Direction, Visual Development and and also Prop and designs.

Artwork by David Metzger, Mark Molnar

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Kaldheim is the latest for Magic The Gathering’s 86th expansion.
Working with the team of , we provided Art Direction, Visual Development and Keyframes, and also Character, Prop and Environment designs.

Artwork by David Metzger, Mike Szabados

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Howdy !
I'm Katie, and I'm a concept artist and illustrator in vidya games!
I'm experienced with vis dev art, keyframes, prop, environment, character and creature designs!
I'm also open for work! ;)
Portfolio: https://t.co/JG7Qq54b0c
Email: zombiyarts.com

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Howdy !
I'm Katie, and I'm a concept artist and illustrator in vidya games!
I'm experienced with vis dev art, keyframes, prop, environment, character and creature designs!
I'm also open for work! ;)
Portfolio: https://t.co/JG7Qq54b0c
Email: zombiyarts.com

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Now I know some people don't know HOW to do frame-by-frame. So one tip I recommend doing is turning your tweens all into keyframes, and splitting them into twos. It's not perfect, but it looks a lot better:

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The second one, with the green keyframes, are head rotation. Moving the head from side to side, on that parameter is: Head Rotation Deformer. That deformer acts as a parent deformer to all head related parts! That way it can all move together! (4/5)

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A few days ago I imported my project files into Vegas 16, did some editing, and was happy with it

I just now learned that apparently that broke all of the keyframes, so now everything is ruined and I have to redo it all. Every single subtitle in multiple videos

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'Astra' - Visual explorations and keyframes, within the theme of Space pirates

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Didja know that I wanted to be an animator a long time ago? True story. Know why I stopped? ...'Cause I clearly had no idea what I was doing. Enjoy my failure!

Pencil keyframes, 1999.

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With just three keyframes, the original Megman had such purpose in his movement

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YCH ANIMATION COMMS || try to smile if you can...
THESE ARE THE KEYFRAMES, THE FULL ONE WILL BE MUCH MORE SMOOTH
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
COLORED-$10
SHADED-$15
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
4 SLOTS DM ME TO CLAIM

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Hi! Thanks for doing this ^^
I do generalistic concept art: characters, environments, props, keyframes, backgrounds... and try different illustration styles. Also, I'm currently doing :D

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