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Confection shop.
#NinjaJim / #pixelart / #ドット絵 / #픽셀아트 / #indiegame / #indiedev / #stealthgame / #platformer
Nothing like some promotional material to make a shop feel more like a real shop.
#NinjaJim / #pixelart / #ドット絵 / #픽셀아트 / #indiegame / #indiedev / #stealthgame / #platformer
Old version -> New (hopefully easier to animate) version
#NinjaJim / #pixelart / #ドット絵 / #픽셀아트 / #indiegame / #indiedev / #stealthgame / #platformer
So, I had decided that I have gotten a bit to hung up on designing large dungeons for Ninja Jim and should instead play around with tiny dungeons for a bit.
#NinjaJim / #indiegame / #indiedev / #stealthgame / #platformer
It's amazing how much just adding a handful of doodads can make a place look more lived in.
#NinjaJim / #indiegame / #indiedev / #stealthgame / #platformer
Playing around with color pallets.
#NinjaJim / #indiegame / #indiedev / #stealthgame / #platformer
Playing around with the layout for the new test level. It's not that much larger than the last one, but it is a lot denser and gives me a lot more opportunities for guard patrol routes.
#NinjaJim / #indiegame / #indiedev / #stealthgame / #platformer
As a character that's going to spend most of their time, like, 2 inches on screen, this animation is probably way more detailed than it had any need to be.
#NinjaJim / #pixelart / #ドット絵 / #픽셀아트 / #indiegame / #indiedev / #stealthgame / #platformer
Very rough animation (will eventually fill in to be 8 frames).
#NinjaJim / #pixelart / #ドット絵 / #픽셀아트 / #indiegame / #indiedev / #stealthgame / #platformer
Progress be happening today.
#NinjaJim / #pixelart / #ドット絵 / #픽셀아트 / #indiegame / #indiedev / #stealthgame / #platformer