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@devsanddorks People should follow me because I'm so sick of waiting for Earthbound 64 that I'm basically making my own. #NotSSGame #indiedev #Blender3d #Unity #madewithPlaymaker
Using Dyntopo in Blender to sculpt defined areas of the game world. Using a top-down bounds projection to sketch painted land textures. Experimenting with importing sculpted landforms from #SculptrVR on Quest 2. 🌕💀👻🎃🌠 #indiegamedev #NotSSGame #Blender3d #screenshotsaturday
@goldenaxebremen Modeling some open world regions in Blender for my spooky game. Did a snowy forest region & developed a quicker iterative workflow (Dyntopo, UV from view-Bound projection, texture painting). 🌕💀👻🎃🌠 #indiegamedev #madewithplaymaker #madewithunity #NotSSGame #screenshotsaturday