Happy ! One of my few completed games, "PSDK: XXV", takes about 5 minutes to beat with an extra 10 minutes of secret content. I wanted to flesh out the main game to make it more desirable. So I'm working on some spoopy puzzle ruins! 👻

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My project I recently released, "PSDK .XXV", has left kind of a bad taste in my mouth from its horrible execution. So I'm revealing an image from the secret ending which most people will never find anyway; cause I'm proud of it and I hate hiding quality work.

Here's my creation.

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Hello,
here is the new introduction of Bourg-Tranquille on Pokémon Jaspe, thanks to for the new houses.

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Game design preview

Pokemon Jaspe Official Concept
©Pokemon Jaspe – 2020
©ALIAS

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♦️𝕋𝕙𝕖 𝕋𝕖𝕒𝕞♦️

I wanted to pay homage to the intro screen of Pokemon Insurgence by recreating it with the Exigence team. Left to Right:

Apawn (No twitter)

(Me)



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I've decided to name my mini PSDK game "Pokemon: Summer Dream Kingdom" and to celebrate I thought I'd show off a progress screenshot! Timberry is one of the game's starter trio and Lollybog is a common mysterious enemy! 🤔

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Knowing that the Digimon games don't have backsprites, wouldn't be better to take the Mother or Dragon Quest approach for the battle design?

IDK how hard would be to make it in PSDK, but something similar to this two would probably make it prettier:

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