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https://t.co/gmVhuDdJjB
I made a #TimeTrial #racing mode for the new semi-open world in my #anime-style #parkour game—#ProjectFeline! How quickly can you #speedrun this?
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#indiegamedev #indiedev #gamedesign #madewithunreal #ue4 #parkourgame #celshadedgame #speedrunning #devlog
https://t.co/SaIH9z1K5P
In this #devlog, we'll be looking at the new #grind rail #mechanics and new #maps created using Titanfall 2's "action block" technique for my #indiegame, #ProjectFeline!
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#madeinunreal #unrealengine #ue4 #gamedev #leveldesign #indiegamedev #grindmechanic
Thank you so much for the 5-star ratings on @itchio for my #indiegame, #ProjectFeline! If you haven't yet, check out the 0.7.1 update for the free #prototype at https://t.co/a83VCHvhDh!