Some sketches of scens and elements. Do you like the concepts?🌳🏞️🏠

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Today my path as a multimedia engineering student has come to an end with my end grade project. Touch & Brush is a mental agility homebrew game for the Nintendo DS I have developed in C++ and using Devkitpro's toolkit.✨

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Time for some gamedev stuff! As some of you may know, I’m working on a little game for the Nintendo DS. In the game, you have to draw patterns using the touch screen in order to defeat the enemies. Here’s a preview! ✨

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Get the latest Amstrad Hits now: Operation Alexandra, Jarlac, Legend of Steel, along with other games. Only 50 packs available. Get yours! https://t.co/iVwDKcFfQa

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For this we want to show a comparison between the first version of Frostyland with the basics mechanics from 8 months ago and the latest version. We are so proud of what we've done on these months of hard work!

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Woops! The penguin got Eika! :( We redesigned our Game Over screen and now it has a cool animation we've made with motion capture! 🐧#IndieDev

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Talking a little bit more about our new enemy: ladies and gentlemen we introduce you to the Artic Fox! He's so weak and scared to fight you, but he is smart enough to run to the nearest room to warn the evil penguins that you've infiltrated!

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Don't get freezed, there's no time to loose to save the kingdom! Here is the official cover art of Frostyland. 🐧❄️

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Working on the artistic part of is such a challenge to me. As an artist I have the opportunity to fight one of my biggest fears: Metallic and translucent materials. I think I'm doing a good job researching and learning about these!

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First attempt wall texture VS second (also seamless), we keep improving and making our game beautiful!

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