does anyone know why this is happening... the rig works on every part of the body except for the head. it just stretches it out. the rig is parented to the mesh using envelope weights because automatic wasnt working. (bone heat error or sumn?)

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Blender help anyone! I’m trying to wrap this ‘beard’ onto the surface under it to avoid this weird ‘chin bowl’ look - anyone know how to do this?

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I will legit venmo someone $20 if they can provide a working solution to my road block. I am crazy desperate. This is a default model to build other characters, so efficiency is key.

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okay so im having a problem lol. Its just the fingers and hand, the rest of the rig and weight paint is fine

if needs be i'll be happy to send the .blend file ^^

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Got a question regarding blender how do i clean this up so it doesen't have duplicates, i am trying to use blender but some things i really struggle on

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