Codevember 2021 | Letter

A springy blobby (love) letter

Live: https://t.co/o9H30TFfIZ
Source: https://t.co/TKnPNSynQG

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Codevember 2021 | Texture

Paper cutouts following perlin noise

Live: https://t.co/P4t1e0u4gM
Source: https://t.co/cBwPG5n6Nk

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since there won't be a codevember this year, here's some throwbacks from other years:

2016 experiments, most still work today

Index: https://t.co/AymeJ6leo2
Source: https://t.co/IntsqNX7uH
Thread: https://t.co/M2PgUSFna1

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I made a glitter brush to use while I test out some procedural line algorithms.

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For D9 of I did this nice little CSS art of a Gameboy Color, which was technically my first console. But not really since it belong to my older brother and I just took it a lot, as a younger sibling would. 😅

Full link: https://t.co/4qEHpXGFiJ

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It ain't Houdini but in you can make your own mini languages by using node templates. Here shader based lava texture generator rendered with Renderer running in my browser.

by is a node based sibling of

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[Portal]
Modulation and transformation of RGB noise to create generative shader patterns.

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