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Codevember 2021 #14 | Letter #threejs
A springy blobby (love) letter
Live: https://t.co/o9H30TFfIZ
Source: https://t.co/TKnPNSynQG
Codevember 2021 #2 | Texture #threejs
Paper cutouts following perlin noise
Live: https://t.co/P4t1e0u4gM
Source: https://t.co/cBwPG5n6Nk
since there won't be a codevember this year, here's some throwbacks from other years:
2016 #threejs #webgl experiments, most still work today
Index: https://t.co/AymeJ6leo2
Source: https://t.co/IntsqNX7uH
Thread: https://t.co/M2PgUSFna1
I made a glitter brush to use while I test out some procedural line algorithms. #mathisbeautiful #codevember #100DaysOfCode #womenwhocode #processing
almost the end of the monthly
#shader #glsl #kodelife #livecoding #codevember #creativecoding #generativeart #ProceduralArt #Generative
For D9 of #codevember I did this nice little CSS art of a Gameboy Color, which was technically my first console. But not really since it belong to my older brother and I just took it a lot, as a younger sibling would. 😅
Full @CodePen link: https://t.co/4qEHpXGFiJ
Testing to render some raymarching on Kodelife.
#shader #glsl #kodelife #livecoding #codevember #creativecoding #generativeart #CreativeCoding #ProceduralArt #Generative
It ain't @sidefx Houdini but in @nodes_io you can make your own mini languages by using node templates. Here shader based lava texture generator rendered with #PEX Renderer running in my browser.
#nodevember #nodevember2019 by @NodevemberIO is a node based sibling of #codevember
[Portal]
Modulation and transformation of RGB noise to create generative shader patterns.
#touchdesigner #creativecoding #codevember
Day 24 Printer. 3D空間に画像をプリント https://t.co/GBnmyXHpEA #openframeworks #creativecoding #codevember