was heavily inspired by Super Meat Boy, in the fast movement and very high difficulty. A lot of game design comes from classics I loved as a kid, mainly the Donkey Kong Country games and the quirkiness of Yoshi's Island.

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I just finished designing the final boss level in !

Feels A.M.A.Z.I.N.G

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It's ! Hello!!
My name is Conny and I'm a professional Animator / 2D & Pixel Artist
I currently work full-time as a 3D animator and I make my own game called

Website: https://t.co/4Ls9ENLHT7

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Cutscene sneakpeak from Hayfever :^)

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Hi I'm Conny and I'm an artist and developer. Previous I worked as a freelance game artist for a couple of years. Right now I work full time at Sharkmob as a 3D animator (Game is TBA). On the side I'm making my own game - Release in mid 2019!

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We want to plug our composer aka Knasibas. His music is a very important part of the game!


https://t.co/t3LkQtiTm4

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