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A good portion of the entry Robot Masters I've drawn for MaGMML2.
#Megaman #ロックマン #RobotMaster
It's been a long road, but here's the final MaGMML2 Alter Weapon artwork, with the Chomp Claw! With Chomp Man's weapon, you can send out small Wanaans to bite enemies flying overhead. It can even create ladders upon hitting a ceiling, or when prompted to mid-flight!
It's been a long (loooong) time coming, but here's the penultimate MaGMML2 Alter Weapon artwork, with the Shuttle Jet! With this jetboard, you can fly off at high speeds like Shuttle Man (only without being a coward). You can even slow yourself down or come to a complete stop!
MaGMML2's Wily 5, by @Sprites_Inc, has a fair few of unused concepts that were sprited.
These include a form for Seven Force, enemies based off Seven Force, and pilots for Seven Force.
Pilots that were sprited include Davwin and Quint. Gunstar Green was considered by not sprited.
The original panel from the Judge comment comic in MaGMML2, in all its badly inked line glory.
Been a while since I've done one of these; this isn't a MaGMML2 Alter Weapon, but a new weapon for MaGMML1 Remastered - the Power Orb! With this giant glass ball from Glass Man, you can block projectiles and bounce everywhere while smacking enemies! Even spikes can't pierce it!
Here's the next MaGMML2 Alt... Hey, wait, I don't recognise this picture. Is this something I forgot about? Well, whatever he's using, he looks happy about it...
Three, two, one... blast off! The next MaGMML2 Alter Weapon artwork features Launch Man's Launch Rocket! With this tiny space shuttle, you can bomb foes with the two booster rockets as they detach mid-flight!
Here's the eighth (but NOT final!) MaGMML2 Alter Weapon artwork - it's the Match Blast! Based on the creatively-designed Match Man, it creates a blast of fire that can send Mega Man rocketing long distances based on where he aims it. Be careful not to fly straight into trouble!
We're over halfway through the MaGMML2 Alter Weapons, so let's keep going with Quarantine Woman's Hazard Trapper! Spam-fire globs of toxic material at your enemies, backed by a high ammo amount! Even better, you can charge it up to fire even more globs at once!
Use the Force, Mega Man! ...no, not THAT Force, but Force Man's Force Beam, the next MaGMML2 Alter Weapon! With the deadly power of the lasers from Quick Man's stage, not even a Sniper Joe will last long! Just be careful not to burn all its energy in one go...
The next MaGMML2 Alter Weapon artwork is Cyber Man's Cyber Distorter, which... distorts the game's code to freeze enemies? I dunno how it's supposed to work, but at least this upgrade from Cyber Man is better than a Cyberman upgrade.
Took a while, but here's the next MaGMML2 Alter Weapon artwork, featuring Truffle Man's Truffle Cluster! Why grow big with mushrooms like Mario, when you can instead fire a cluster of explosive mushroom spores?
Summer may not be for another few months, but that's not stopping me from putting up the next MaGMML2 Alter Weapon artwork, featuring Neapolitan Man's Neapolitan Bomb! It looks yummy, but be careful - it's got an eight-way spread in three flavours!
Here's the next MaGMML2 Alter Weapon artwork, featuring Sheriff Man's Badge Barrier! Any gunslinging robot bandits had better yee their last haw, because with this shield, there's a new sheriff in town!
There were plans by ACE to continue to cover some of the higher ranking entries of MaGMML2 with further judge comics.
No promises, but Is there any interest in seeing that attempted via twitter, or do you think the time has passed for that? Let us know on this tweet.