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i love the PC-98 art style in general, therefore i'm going to use multipaint for more art in the future. due to the system limitations, it is kind of annoying, but i enjoy working with it despite the difficulties.
@Suwawako2 With programs like Multipaint for PC-98 (https://t.co/9BHWGTWwiH), CES for X68K (attached screenshot) and many other similar ones from the time.
Layers and hi-color were a luxury.
C64 pixel art made with Multipaint!
Hope y'all like it 💜 It was a lot of fun to make
Some good ol' Multipaint C64 hires stuff from Cauldron (by Colin Thomson)
@JiskeyJasket It started off like this, haha. But thanks! This was the first time I made a MultiColor C64 piece in Multipaint, and it kind of clicked. I took my time to figure stuff out and I obsessed over the line dithering.
Left: Multipaint Maruhi Otanoshimi Set 1 (26th October 1992)
Right: Touhou 5 - Mystic Square (December 1998)
Took an old 'SGM' pic, ran it through 'Multipaint' and then added it to 'Brown Trout & Goblins' using 'Ozmoo Online' to produce a working C64 version ... well impressed, but then I am easily pleased ... 😉
@Jacob_Bogers Actually I just grabbed Multipaint and started drawing. The program will teach you the constraints of the target platform. The first pixel art I did since my childhood was this one, which is far from being perfect. https://t.co/xEjYQGu0nM
With Rabenstein, things developed well.
btw @UnlimitedTrees's portrait is based on the limitations of the Commodore 64, and can be loaded up on a real C64 with relative ease.
I did it all in Multipaint which is a pretty good tool for doing pixelart for the 8-bit computers.
[25/31] Deep sea (downgrade)
#ZXSpectrum screen mode
#octobit @brunopixels #inktober #pixelart #art #pixel_dailies #aseprite #multipaint
[23/31] Mushrooms / Radiation
#ZXSpectrum screen mode
#octobit @brunopixels #inktober #pixelart #art #pixel_dailies #aseprite #multipaint