//=time() ?>
Another stylized wood plank. Using multiresolution + mask.. #b3d #blender3d #wip
I wanted to experiment with highly detailed sculpts in Blender, so I sculpted the Trork from Hytale's concept art :)
I should definitely use multiresolution more often, it's great to use with a lot of detail and very flexible.
#HytaleFanArt #b3d
#multiresolution is a very nice and great #tool in #blender but I think I have to prepare it better.
#blender #blender3d #experience #exercise #learning #retopology #testing #b3d #3d #indie #indiegame #indiegamedev #gamedev