Another stylized wood plank. Using multiresolution + mask..

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black window outfit 4k vertex only
THE POWER OF NORMAL MAPS IS TRULLY INSANE
multiresolution is best modifier :D

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I wanted to experiment with highly detailed sculpts in Blender, so I sculpted the Trork from Hytale's concept art :)

I should definitely use multiresolution more often, it's great to use with a lot of detail and very flexible.

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MultiResolution使うとたまにこうなる。
(何故?)

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Working on a new base model for a sculture.
Have to learn a lot more about retopology, multiresolution and sculpting with It makes so much fun.

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Added some gear - and a body lowpoly, but that's boring. While Dyntopo is stable for me in 2.8, Multiresolution is not (at least in a build from 2 weeks ago). [I'm currently available for hire

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