I'm sick of trying so here's 's character Marigore that I modelled to take a break from detailed polypainting.

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Aaand Mareanie's done!!
I really enjoyed working on this project ✨I experimented a lot with Zbrush, especially with polypainting and rendering!
Concept by , thank you again for letting me model this and for your feedbacks 💕

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testing out Marmoset render. Still very unsatisfied. I think my main problem is my shitty polypainting skills...

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Two oni cuties ready for some polypainting 👹

Design by the perfect

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Some more WIP… from Motor Lady
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A little under half way through done with the character, just got some polypaintings , hair , optimizing, retopolgizing, and UVing left to do.
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Concept by :
Big thanks to the mentor : Matt Thorup
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Me: Ok! Just the dagger left, let's go!
Also me: Starts meticulously polypainting instead

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Workin on Driftkick's model for portfolio. Started him in 2016 when I did a game art course. Had to retopo a lot of the old work since I did it before I knew how to model good. Now I'm polypainting his UV (maya won't unwrap UV's properly but what's new TuT;)
WIP & Refs:

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ultra last pass for sculpting aand~ satisfied on the overall details now I think its ready for polypainting. can't wait!

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ClayBuildup is great for sculpting, but it can also be really great for polypainting! By selecting a darker colour than the base colour, setting the brush to drag rectangle and removing the alpha (optional?), you can apply some really nice colour variation and gradients.

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Decided to rough out a 3D Rocky head with some polypainting as an excuse to mess around with ZBrush's BPR filters

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He's turning out F I N E but goddamn do I hate polypainting

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Some progress on this. Going to polish the face and ear some more still and going to experiment with polypainting. Undecided yet what I'll do with the hair, these are just a couple first test blockouts until I find a composition that I like. She looks strange without eyebrows 😅 https://t.co/EBFH5NFzsF

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Started some polypainting in
Still a bit of roughness/blotchiness as I develop some sort of patterning and variation to his skin.

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Do you like FFVIII? take a look at this small teaser- I had a lot of fun with the polypainting process and definitively from now on I'll do my best to polypaint my sculptures.

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Update. Getting close on the high poly for
Some adjustments and minor details to add and I'll get some polypainting in there next.

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Continued my zbrush workflow learning journey in the last week and finished the sculpt! Also did some polypainting and ended up enjoying it wayyy too much 🎨I baked the AO onto my lowpoly from some weeks ago, so now it's time for some handpainting!!

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A little polypainting and modeling done with bit of mesh cleanup

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