Tried replicating the pose Samus has from Metroid 2: Return Of Samus

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Sweet, sweet clean versions of the 2D games' Japanese boxart. Not exactly as high res as I'd like, but you take what you get.

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I redesigned the Metroid's lifecycle-- rather than doofy reptilian things, I wanted to make them look like the large-scale microscopic abominations that they should be.

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