魅力时刻

话说这刻板印象哪来的?

4 17

Had been neglecting my so this afternoon for fun (and to prevent atrophy) I decided to try and code up a CPU ray-tracer from first principles -- derive everything myself, no references except the Rust language docs.

7 63

Lesson Forty Three: Rust, it is rumored, never sleeps - YAN 🎶🎄
https://t.co/1DXJ3kqpaA

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Rust製ゲームエンジン にて 2.0モデルのロードテスト。
3DモデルはMMDモデル「なかちゃん」(中野シスターズ より)。
blenderでpmxをgltfに変換してますが、マテリアルのシェーダーを直す必要あったりですんなりいかないのね😂

2 2

Try to beat our super legit scores in Harvest Hero Origins, totally achieved through gameplay

https://t.co/rH5ylE6u1n

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This Month in - February 2021!

https://t.co/nCgLd02704

Includes updates about:

• Rust GameDev Meetup
• Flesh by
• Fishgame by
• Teki by
• Harvest Hero by
• A/B Street by
• Paddlers
...

28 96

A well-balanced comparison of and from
Rust vs Go — Bitfield Consulting https://t.co/FudRbInZYx

18 35

Not much apparent progress, but pathfinding was optimized, rivers flow better (almost properly), and unique regions (b/w image in there) are ready to be generated. The world is soon to be ready for vegetation (in all 37 biome types).

3 11

Using my vim colorscheme "unsui", the Rust code looks like this :)

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