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"We wanted the player to be able to come out the other side of this game with a deeper respect for the ocean and all that it holds. And also the understanding the scariest things can be beautiful in a different light." — Team Atlantis on #WhatTheyDontSea: https://t.co/A1WYAaXRmf
"I’m Twyla — programmer, geek, and top hatter extraordinaire. I enjoy folk tales and popping bubble wrap. I’m a two-time finalist at GMG (yes, that’s going on my resumé) and very proud to be a part of Team Atlantis."
Hear Twyla speak about #WhatTheyDontSea on @kickstarter!
Traverse the depths of the ocean as a little pixel researcher! Enjoy the beautiful 2D pixel environment along the way and be sure to watch your air levels.
Read more about #WhatTheyDontSea on #Kickstarter: https://t.co/A1WYAaXRmf
"When we were thinking of ideas for our game, we thought horror would be impressive. We had to keep in mind we were making a demo. We thought of the ocean as a mysterious, pretty place."
Hear more from the 14yo devs that designed #WhatTheyDontSea: https://t.co/A1WYAaXRmf