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first test of arc in motion. didnt do a composite where the hair is transparent over the facial features, will when i'm done with expressions. also still no ahoge. #月姫 #blender3d
working on facial expressions for #月姫 remake's Arc. lots on the to-do list, normals might need some tune ups. hair isnt prepped for movement so is stiff in these shots. also, no ahoge. gonna do an animated series of expressions to see how it looks in motion. #blender3D