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Spent today making some pretty intense damage decals in #Zbrush for a project I'm working on. Gotta say it's surprisingly good stress relief smashing up virtual walls.
#WIPWednesday #artistsontwitter #gameart #gamedev #3dmodeling #3dart
Sculpting some blobby volcanic-type rocks in #zbrush to start filling out my #UE4 level blockout today! For some reason I never thought when I decided to be an environment artist that I'd spend so much time making rocks...
#screenshotsaturday #3dart #gameart
@VargasNi Hey #artshare! I've just added a new print to my artstation store at https://t.co/xrPAoJo5OT if you want some colourful #3dart to put on your wall. Besides making prints, I'm also working as a freelance environment artist for the games industry! Portfolio: https://t.co/x5WyRPT86m
I've just released a new #artprint on my #artstationHQ print store! If you're getting tired of staring at your walls during the lockdown, go grab some colourful #3dart to brighten them up! https://t.co/xrPAoJo5OT
Results of an afternoon/evening spent doodling in #SubstancePainter! I'm apparantly going through another "outlandish neon colours" kinda phase with my #3dart stuff... I think I like it though?
Got out of the "I don't know what to model" trap by doing some opensubdiv noodling in #3dsmax - next thing I know, my whole evening has passed and I'm still noodling. Not a bad start, I'm interested to see where this one ends up
#screenshotsaturday #3dmodeling #3dart #gameart
Set myself a personal #3dart challenge to finish modelling, unwrap and textures for these video cassettes by the end of this weekend. Was a close call, but I did it!! #3dmodeling and UVs in #3dsmax, textures in #SubstancePainter and Photoshop
#gameart #artistsontwitter
Making some video cassettes to go alongside my #retro VHS player I've been texturing in #SubstancePainter recently! Had to dig a couple of ancient cassettes out of our cupboards so I could remember what they looked like.
#3dmodeling #WIP #gameart #3dsmax #screenshotsaturday
@ItsGravityBong Here's a wireframe! Modelling was super fun, unwrapping was a tedious pain in the butt as usual. Textures so far are mostly modified Painter smart materials with masks, subtle dust/dirt fx to stop it looking too shiny, plus some extra normal decals. Smart mats are a lifesaver!
Couple of quick #WIP update shots for #screenshotsaturday! Love the chunky retro design of this old video player right down to the tacky wood trim - tried to really dive into #SubstancePainter on this project and learn a few new tricks, and I think it's paid off!