Tobias Cornwallさんのプロフィール画像

Tobias Cornwallさんのイラストまとめ


Hello! I made some somewhat popular Flash games called MARDEK RPG years ago. I'm currently making a 3D RPG with the same spirit called Atonal Dreams.
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I've done these concept sketches of most of the key characters now! Here are a couple more, again largely based on Taming Dreams designs. Deugan wields a 'bladed mask shield': an revisited early TD concept I might completely revise.

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I've been doing a whole lot of concept stuff for the MARDEK Remake this past week! Here's concept art for Mardek. He was never really deliberately *designed* in the original, but I did a lot of design work for Taming Dreams, so I'm making use of that here.

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Here's Salvia, the deuteragonist of my in-progress next game, Belief. While Lileah's pragmatic and emotional, Salvia's ~spiritual~ and detached. She turned out very close to the concept art! I wrote more about this game and its characters on my blog: https://t.co/H914BI8UDg

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I've planned my next game, Belief, as an RPG in 3 longish chapters. But since I'm not sure whether people will even like it, I'm making a standalone/prologue thing using the engine first. Today I made the protagonist for that, Lileah (from the recent concept art).

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Some experimental concept art, for my game "Belief" rather than "MARDEK REMAKE!!". It's the protagonist, Blight, and the 'Magister' who shares his mind. Obviously it's heavily inspired by MARDEK, but I think it's a better take on it. It might be too similar though, ire-inspiring.

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I'm excited, thinking about what I could do with MARDEK, but my ideas are veering away from the 100% faithful remaster some people might want. The idea in this image, to me, is a REALLY interesting reinterpretation, but of course opinions will vary... https://t.co/MqXTA2EpxE

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The design of Vivace's hair incorporates the treble and bass clefs, to show her strong connection to music! Her outfit is meant to evoke lively forest fey, as she thematically represents life, to contrast how Duhrge represents death.

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I posted images of three of the Sindrel Song characters a while ago, but didn't get through the whole series! Here's Vivace, a lively, optimistic sindrel whose natural creativity motivated her to make instruments for everyone when she lost the singing voice she held dear.

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Here's a base model for my new game's characters that I made today. The stylised proportions are inspired by my old work, with some more modern influences. I'll likely tweak it more before I'm ready to build other characters using this as a base!

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In Memody: Sindrel Song, you can play music using six notes from two different scales: a 'Light mode' (Bb Mixolydian), and a 'Dark mode' (G# Phrygian). I think these sound more interesting and otherworldly than the usual major and minor scales!

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