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A few Illustrations by Ryo Nakamura (中村 亮). The 1st pic is from a Rolling Thunder article from Beep (1989/04), while the 2nd and 3rd are from a Final Fight guide that came with the debut issue of The Super Famicom (1990/11/30). I made the last image into my current avatar.
I've translated the written interviews that were featured in the booklets for the two Metal Gear Solid Drama CDs. The audio drama was written by the game's military advisor Motosada Mori and the booklet features exclusive art by Yoji Shinkawa.
https://t.co/fJUW7OWxL9
@Richmond_Lee I don't know who did the portraits in the AC version, but I've always been curious about why the character setting are so dramatically different between Slam Masters and Muscle Bomber. Lucky Colt being Guile's brother was a setting that only existed in the English version.
One understated feature of the SNES/Genesis ports of Slam Masters (aka Muscle Bomber) is that they got Tetsuo Hara to redraw the opening demo and character portraits. In the original arcade game, the in-game art was done by a different artist and Hara-sensei only did promo art.
The late Hisato Joh (城 久人) was a mangaka active during the 80's/90's whose work mainly comprised of one-shots for various military anthologies. Two of his few serials were adaptations of Knight Rider (2 volumes) and Mack Bolan (4 volumes). He also drew a RoboCop mini-comic.
@alexfkraus @CoolBoxArt It's by Tomotake Kinoshita/木下ともたけ according to Versus Books' Final Fantasy VII, which used that illustration (which also appeared on Zapure magazine) and another artwork for the guide's cover. Apparently he's a very prominent Gundam artist.
The character poses at the end of the opening of the Street Fighter USA series appear to be based on existing poses too. Ryu's and Ken's poses are their victory poses from the games, while Cammy's pose is based on a Bengus drawing. Chun-Li's pose looks vaguely familiar too...
@shinhoroko That's right! I saved that image sometime before it shutdown. The site explained which artwork he did and when. For example, he claimed that the first promo art for the ASW fighting game only had 7 fighters (since Mamiya, Jagi and Heart were added later).
https://t.co/jLVz1IKf7U
@shinhoroko Suda-sensei used to have a personal website that listed many of the products he did artwork for, but it seems to be gone now and Wayback has the URL blocked. It listed many of the Hokuto videogames up to the ASW fighting game, but I don't remember if the MD one was among them.
The previous issue of Gamest had a nice Ghouls 'n Ghosts cover too, presumably drawn by the same artist. It reappeared in Capcom Generation Vol. 2 on PlayStation and Saturn.
The interview in this issue was translated by shmuplations a while ago.
https://t.co/gpx0e4Zy5O