//=time() ?>
I'm no pro pixel-artist, but I hope that you can at least appreciate the improvement in tree texture
@gabsmontemor On every frame I spawn game object with this mesh with the same pose as dashing. Each of these models has a script that cycles trough materials with different hues and a dither shader and then destroys object.
Made some changes to the main model.
#lowpoly #gamedev #indiedev #Blender3d #pixelart
Respect the law
#gamedev #indiedev #lowpoly #lowpoly3D #pixelart #blender3D #b3d #originalcharacter #OC