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@TheChunkierBean Example: I lead development of an Undertale fan-game that currently has a 1-3 hour long demo, and we do monthly devlogs reporting on our progress and talking about the "behind the scenes" aspect of development.
This includes talking about when progress is slow, roadblocks, etc.
A bunch of art @trezzyishere did, too!
No clue where to find the source files, might need to go and do a LOT of searching for those. (2/2)
Came across some old art of Sir Scratchalot I did based on a concept sketch by @fif_leo15 before we publicly revealed his design for TS!UNDERSWAP!
Did some basic touch-ups here and there for presentation, and decided to post it online.
I'm not expecting much from this post--I'll probably try and open up commissions in the future (bad old examples here, need to refine things and figure out stuff) in order to actually provide something in return.
also this is toriel in the movie https://t.co/i6RboEzxMo